![]() ![]() ![]() With many fans eagerly awaiting Diablo 4, D2: Resurrected is a good opportunity to try the game that put the series on the map. It's clear that time and care has been put into the remaster, but perhaps, in the end, Blizzard should have gone for a full remake – look at the recent successes of Final Fantasy VII and Demon's Souls as a couple of examples within the genre. In the end, Diablo 2: Resurrected can feel a little archaic and even out of touch with what draws many to modern action games. This helps to make the experience feel less lonely, but, of course, you can also team up with fellow adventurers in online co-op multiplayer. Whatever the class, it’s always possible to hire a mercenary to help out in combat and draw some enemy fire, which can make a huge difference when it comes to crowd control. While it might not be an RPG which veterans of The Witcher 3: Wild Hunt or Skyrim would find familiar, there's an awful lot of depth going on beneath the surface, giving you the power to fully micromanage your character's build over time. In fact, the level of tutorialisation and guidance in general is minimal, but purists might say that's the point. Getting to grips with the procedural maps and unforgiving death system can be somewhat of a shock, given there's no in-game explanation or hints to make sense of these quirks. The minimal rumble, and little noticeable use of the DualSense features on PlayStation 5, suggests this version hasn't been given much platform-specific thought. ![]() Basic attacks don't carry much weight, making things feel a bit button mashy at times, even with some rubber banding and animation overlap. By comparison, the in-game improvements don't make the gameplay feel quite as up to date. ![]() There is an odd disconnect between the renewed cinematic cutscenes and the game itself, with the former firing on all cylinders, before then plunging players into a dated-looking isometric viewpoint. For example, you'll now see dynamic shadows behind pillars as you explore the dark underground dungeons. Character and enemy models have had a tune up, and the lighting, fire and magic effects all have more impact. In Diablo 2: Resurrected, Blizzard haven’t made many changes, though the visual improvements do look nice. ![]()
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